Merits
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Aptitude
Merit | Cost | 'Resource | Description |
---|---|---|---|
Ability Aptitude | • | WoD Sorcerer: A Hedge Wizards Sourcebook | -2 difficulty in a +noted staff approved Ability. |
Artful Visionary | •• | WoD Sorcerer: A Hedge Wizards Sourcebook | -1 difficulty to any roll to create new art. +1 difficulty to any repetitive or menial art . |
Ambidextrous | • | Vampire: The Dark Ages | High degree of off-hand dexterity and can perform tasks with either hand with no penalty. |
Graceful | •• | Crusade Lower: Storyteller Supplement | -1 difficulty for Dexterity-based actions and botches, even though a failure, it is a family with finesse. |
Jack of All Trades | ••••• | Vampire: The Dark Ages | A (•) in all Skill and Knowledge Dice Pools. |
Natural Linguist | ••• | Vampire: The Dark Ages | +3 to any Dice Pool involving written/or spoken languages. |
Poison Resistance | •• | Crusade Lower: Storyteller Supplement | May make a stamina check to resist a normally fatal dose of poison. |
Awareness
Merit | Cost | Resource | Description |
---|---|---|---|
Acute Hearing | • | Vampire: The Dark Ages | -2 difficulty of all dice rolls related to hearing. |
Acute Scent | • | Vampire: The Dark Ages | -2 difficulty of all dice rolls related to smelling. |
Acute Taste | • | Vampire: The Dark Ages | -2 difficulty of all dice rolls related to tasting. |
Acute Vision | • | Vampire: The Dark Ages | -2 difficulty of all dice rolls related to Vision. |
Danger Sense | ••• | Vampire: The Dark Ages | A sixth sense that staff may use to warn of danger. |
Awareness
Merit | Cost | Resource | Description |
---|---|---|---|
Acute Hearing | • | Vampire: The Dark Ages | -2 difficulty of all dice rolls related to hearing. |
Acute Scent | • | Vampire: The Dark Ages | -2 difficulty of all dice rolls related to smelling. |
Acute Taste | • | Vampire: The Dark Ages | -2 difficulty of all dice rolls related to tasting. |
Acute Vision | • | Vampire: The Dark Ages | -2 difficulty of all dice rolls related to Vision. |
Danger Sense | ••• | Vampire: The Dark Ages | A sixth sense that staff may use to warn of danger. |
Physical
Merit | Cost | Resource | Description |
---|---|---|---|
Double Jointed | • | Vampire: The Dark Ages | -2 difficulty to any Dexterity roll involving body flexibility. |
Huge Size | •••• | Vampire: The Dark Ages | +1 health level and able to suffer more harm before incapacitated. |
Social
Merit | Cost | Resource | Description |
---|---|---|---|
Beast Affinity | • to •••• | Crusade Lower: Storyteller Supplement | (•) - A mild affinity with one general type of animal. (••) - A deeper affinity affinity with one general type of animal. (•••) - A bond with a specific type of animal. (••••) - A greater bond with a single animal that regards you with favor and trust. |
Boon | • to ••• | Vampire: The Dark Ages | A baron owes you a favor: (•) - Minor Boon. (••) - Medium Boon. (•••) - Life Boon. |
Honey Tongue | •• | Crusade Lower: Storyteller Supplement | All attempts at subterfuge gain an automatic success. |
Innocent | •• | Crusade Lower: Storyteller Supplement | An aura of childlike innocence that gives a -2 to all Subterfuge and/or manipulations dice rolls. |
Noble Bearing | •• | Crusade Lower: Storyteller Supplement | -2 on Social roll difficulties due to an natural air of respectability. |
Noble Blood | •• | Crusade Lower: Storyteller Supplement | Reflects an undeniable tie to a specific aristocracy that not every noble child has. |
Reputation | •• | Vampire: The Dark Ages | +3 Dice to any Dice Pool involving your +noted & approved Reputation. |
Spiritual
Merit | Cost | Resource | Description |
---|---|---|---|
Luck | ••••• | Vampire: The Dark Ages | May re-roll a single "1" on a roll. |
True Faith | ••••••• | Vampire: The Dark Ages | . |
True Love | • | Vampire: The Dark Ages | On a willpower check get one auto-success on a roll when suffering, in danger or dejected but the 'True Love' allows you to persevere. |