Difference between revisions of "Merits"

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! '''Merit''' !! '''Cost''' !! '''Resource'' !! '''Description'''  
 
! '''Merit''' !! '''Cost''' !! '''Resource'' !! '''Description'''  
  
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| '''Ability Aptitude''' || '''•''' || WoD Sorcerer: A Hedge Wizards Sourcebook || -2 difficulty in a +noted staff approved Ability.
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| '''Artful Visionary''' || '''••''' || WoD Sorcerer: A Hedge Wizards Sourcebook || -1 difficulty to any roll to create new art.<br>+1  difficulty to any repetitive or menial art .
 
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| '''Ambidextrous''' || '''•''' || Vampire: The Dark Ages || High degree of off-hand dexterity and can perform tasks with either hand with no penalty.
 
| '''Ambidextrous''' || '''•''' || Vampire: The Dark Ages || High degree of off-hand dexterity and can perform tasks with either hand with no penalty.
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===Personality===
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===Awareness===
  
 
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{| class="wikitable" width=90%
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| colspan=4|
 
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! '''Merit''' !! '''Cost''' !! '''Resource''' !! '''Description'''  
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! '''Merit''' !! '''Cost''' !! '''Resource''' !! '''Description'''
  
 
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| '''Code of Honor''' || '''•''' || Vampire: The Dark Ages || +2 dice to willpower pool to resisted temptations on a +noted staff approved personal code of ethics that must be strictly adhered to.
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| '''Acute Hearing''' || '''•''' || Vampire: The Dark Ages || -2 difficulty of all dice rolls related to hearing.
 
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| '''Higher Purpose''' || '''•''' || Vampire: The Dark Ages || +2 dice on any roll pertaining to a +noted staff approved goal.
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| '''Acute Scent''' || '''•''' || Vampire: The Dark Ages || -2 difficulty of all dice rolls related to smelling.
 
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| '''Dual Nature''' || '''••''' || Vampire: The Dark Ages || May regain willpower when using both compatible natures.
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| '''Acute Taste''' || '''''' || Vampire: The Dark Ages || -2 difficulty of all dice rolls related to tasting.
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| '''Acute Vision''' || '''•''' || Vampire: The Dark Ages || -2 difficulty of all dice rolls related to Vision.
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| '''Danger Sense''' || '''•••''' || Vampire: The Dark Ages || A sixth sense that staff may use to warn of danger.
  
 
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Revision as of 02:31, 13 May 2019

Aptitude

Merit Cost 'Resource Description
Ability Aptitude WoD Sorcerer: A Hedge Wizards Sourcebook -2 difficulty in a +noted staff approved Ability.
Artful Visionary •• WoD Sorcerer: A Hedge Wizards Sourcebook -1 difficulty to any roll to create new art.
+1 difficulty to any repetitive or menial art .
Ambidextrous Vampire: The Dark Ages High degree of off-hand dexterity and can perform tasks with either hand with no penalty.
Graceful •• Crusade Lower: Storyteller Supplement -1 difficulty for Dexterity-based actions and botches, even though a failure, it is a family with finesse.
Jack of All Traders ••••• Vampire: The Dark Ages A (•) in all Skill and Knowledge Dice Pools.
Natural Linguist ••• Vampire: The Dark Ages +3 to any Dice Pool involving written/or spoken languages.
Poison Resistance •• Crusade Lower: Storyteller Supplement May make a stamina check to resist a normally fatal dose of poison.

Awareness

Merit Cost Resource Description
Acute Hearing Vampire: The Dark Ages -2 difficulty of all dice rolls related to hearing.
Acute Scent Vampire: The Dark Ages -2 difficulty of all dice rolls related to smelling.
Acute Taste Vampire: The Dark Ages -2 difficulty of all dice rolls related to tasting.
Acute Vision Vampire: The Dark Ages -2 difficulty of all dice rolls related to Vision.
Danger Sense ••• Vampire: The Dark Ages A sixth sense that staff may use to warn of danger.

Awareness

Merit Cost Resource Description
Acute Hearing Vampire: The Dark Ages -2 difficulty of all dice rolls related to hearing.
Acute Scent Vampire: The Dark Ages -2 difficulty of all dice rolls related to smelling.
Acute Taste Vampire: The Dark Ages -2 difficulty of all dice rolls related to tasting.
Acute Vision Vampire: The Dark Ages -2 difficulty of all dice rolls related to Vision.
Danger Sense ••• Vampire: The Dark Ages A sixth sense that staff may use to warn of danger.

Physical

Merit Cost Resource Description
Double Jointed Vampire: The Dark Ages -2 difficulty to any Dexterity roll involving body flexibility.
Huge Size •••• Vampire: The Dark Ages +1 health level and able to suffer more harm before incapacitated.

Social

Merit Cost Resource Description
Beast Affinity • to •••• Crusade Lower: Storyteller Supplement (•) - A mild affinity with one general type of animal.
(••) - A deeper affinity affinity with one general type of animal.
(•••) - A bond with a specific type of animal.
(••••) - A greater bond with a single animal that regards you with favor and trust.
Boon • to ••• Vampire: The Dark Ages A baron owes you a favor:
(•) - Minor Boon.
(••) - Medium Boon.
(•••) - Life Boon.
Honey Tongue •• Crusade Lower: Storyteller Supplement All attempts at subterfuge gain an automatic success.
Innocent •• Crusade Lower: Storyteller Supplement An aura of childlike innocence that gives a -2 to all Subterfuge and/or manipulations dice rolls.
Noble Bearing •• Crusade Lower: Storyteller Supplement -2 on Social roll difficulties due to an natural air of respectability.
Noble Blood •• Crusade Lower: Storyteller Supplement Reflects an undeniable tie to a specific aristocracy that not every noble child has.
Reputation •• Vampire: The Dark Ages +3 Dice to any Dice Pool involving your +noted & approved Reputation.

Spiritual

Merit Cost Resource Description
Luck ••••• Vampire: The Dark Ages May re-roll a single "1" on a roll.
True Faith ••••••• Vampire: The Dark Ages .
True Love Vampire: The Dark Ages On a willpower check get one auto-success on a roll when suffering, in danger or dejected but the 'True Love' allows you to persevere.