Flaws

FLAWS that MAY be in play on The Badlands Chronicles.
If there is a flaw that is not list here that you would like to use for your Character, please contact Staff concerning something different or specific.

Mental

Merit Description
Addiction Your character is hooked on a certain substance or behavior. If he doesn't get it regularly, he gets anxious and goes out of his way to satisfy his need, even neglecting more important duties. If he goes three or more game sessions without indulging this addiction, he is assumed to have beaten it (your character loses the Flaw). The Storyteller is free to inflict harsh withdrawal symptoms, however. Note: Satisfying this particular addiction does not count as indulging a Vice such as Gluttony. No Willpower points are gained for doing so.
Amnesia Your character can't remember a certain period of it's past. This may be due to a physical or psychological trauma and memories might come back at the most unexpected or inopportune moments. In addition, one might not remembers allies or enemies from their past. This might hurt others feelings. Your Storyteller has final say on your character's history, and some things may come back to surprise you.
Coward Your character is afraid to confront unknown situations, and hesitates when he should act boldly.
Forgetful Your character forgets things a lot. This is not amnesia. This is just a horrible memory. What was the name of that book someone has already told you the name of three times before you got all the way down the hall? So sorry, started thinking about puppies and forgot! Again.
Headstrong Your character is often brash, and leaps into situations without stopping to think through why that might be a very, very bad idea.

Physical

Merit Description
Allergy-Mild Your character has an mild allergy of some kind. It is non-life threatening. his flaw may be taken in place of Dietary Restriction if the allergy is not food-related.
Allergy-Severe Your character has a severe allergy of some kind which will result in death if left untreated. This flaw may be taken in place of Dietary Restriction if the allergy is not food-related.
Blind Your character is blind. This may be temporary, or permanent, depending upon the cause. Any Perception rolls relying on vision alone are automatic failures. You cannot read without audio translations, Braille or similar tactile aid.
Cannibalism Your character has developed a taste for human flesh. It isn't quite an addiction, but it is a strong preference and influences your actions.
Crippled Your character is confined to a wheelchair. Your Speed is equal to your Strength attribute. In combat terms, movement requires an Instant action OR applies a -2 penalty to Speed and any action performed (i.e. you're using one arm to spin a wheel to move and the other arm to do something else).
Deaf Your character is deaf. This may be temporary, or permanent, depending upon the cause. Any Perception rolls relying on hearing alone are automatic failures. You may suffer social stigmas if your speech is affected by your lack of hearing
Deformity Your character has a misshapen limb, terribly visible scar or some other physical affliction which might cause revulsion in others. You suffer a -2 penalty on Social rolls with new acquaintances.
Dietary Restriction Your character can't eat certain foods without suffering some form of penalty. This could be food allergies, or perhaps renal failure, or any other medical/social/religious reason.
Dwarf Your character's adult Size is 4. Unlike Small-Framed, your character legitimately suffers from dwarfism, with shorter limbs and all social stigmas included. You also have one fewer health box.
Hard of Hearing Your character's hearing is not so good. Subtract two dice from any hearing-based perception rolls.
Lame Your character has a leg or foot condition that impedes movement and slows you down. The basic speed factor is 2 instead of 5 with this flaw.
Mute Your character cannot speak and must communicate through hand signs, gestures and by writing.
One Arm Your character is missing an arm, which makes it hard to perform certain tasks. Takes that normally require two hands take twice as long to perform or are impossible. If you attempt to perform a challenging task in a normal amount of time, suffer a -3 penalty.
One Eye Your character is missing an eye. It has no real depth perception, so all penalties for ranged attacks are doubled.
Poor Sight Your character's sight is not so good. Subtract two dice from any sight-based perception rolls.