Intimidation

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Interrogation.jpg


Intimidation is the art and technique of persuading others through the use of fear. Your character can intimidate someone with a show of brute force Strength + Intimidation, through more subtle means such as verbal threats Manipulation + Intimidation, or simply through menacing body language Presence + Intimidation Skill. It can be used to get other people to cooperate, even against their better judgment, back down from a confrontation, or reveal information that they’d rather not share. Interrogation involves wearing down a subject’s resistance until he or she is incapable of concealing information. It’s an extended and contested process.

  • Possessed by : Barons, clippers, nomads
  • Specialties: Bluster, Physical Threats, Stare-Downs, Torture, Veiled Threats


Dice Pool: Wits + Intimidation + equipment versus Stamina + Resolve


If participants’ accumulated successes meet their targets simultaneously, the interrogator fails to learn what he wants and the process must start over again from scratch.

Suggested Equipment:
  • Interrogator: Law enforcement or government credentials (+1), interrogation room (+1), torture implements (+2), interrogation drugs (+3);
  • Subject: Airtight alibi (+3), lawyer on the way (+2), important cause (+3)


Possible Penalties:
  • Interrogator: Communication barrier (-2 to -3), lack of evidence against subject (-3);
  • Subject: Denied food and/or water for extended period (-3), loved ones threatened (-1), loved ones harmed (-3)


General Roll Results
  • Success: Your character overpowers his victim with threats and compels cooperation for the moment.
  • Exceptional Success: Your character thoroughly awes his victim, asserting himself as the dominant personality for some time. The victim is certain to cooperate in future encounters, if your character can ever find him again.
  • Failure: The victim isn’t impressed and does not cooperate
  • Dramatic Failure: Not only does your character fail to intimidate his intended victim, he invites retaliation. His heavy-handed treatment pushes the victim over the edge and touches off a heated confrontation, or the intimidating gesture backfires dramatically, making your character look ridiculous.